18
Sep
11

making it move pt. 7: cut, print, moving on

Once all the MovieMaker animations were completed on the Atari there then came the need to get them all organized and on videotape, as, after all, that was the medium these were designed for.  What I should have done was sought out a professional video house to transfer everything to pro-grade NTSC tape.  Well, instead I used the services of an acquaintance who had a relatively high-end VHS deck with a flying erase head (why does that sound like a band name?), so what I got was so-so quality.

But even if I’d gone to the higher-end tape, there were still some serious problems with using these kinds of computers for video production that ultimately would have been a problem.

Virtually all home systems that worked on CRT monitors/TVs were designed so that the actual usable area of the screen was smaller than the full display, leaving empty borders all the way around, ergo everything you animated had a “vignette”.

The video output was limited to Composite Video, which wasn’t particularly good. To have gotten professional level video out of a home computer would have required serious hardware modifications by an engineer.

The limitation of four colors in MovieMaker was not crippling, but it would have limited the graphical options one could have offered to potential clients.

One thing I didn’t think to try was to find a video production place that could do chromakey and make a demo to see how that would have worked. I could have set a background color in one animation to green or blue and had such a place composite the animation on top of another video source. Video titling could have been an important part of any actual business.

Nothing much happened with this video. I don’t recall much happening with the couple who had the contacts at the Fitzgeralds casino. I also didn’t make much of an effort to do anything with the resulting work myself, because by the time this video was put together the writing was on the wall about using the Atari 8-bit computers for this work. I already had a 16 bit computer that could display four times as many colors in four times as many pixels. All I needed were the animation tools to make it possible.

 

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